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About Vivian

Concept to 3D Artist | Game Developer

Hello! I'm Vivian. I'm 23 and I am currently a freelance artist focusing on 3D modeling for video games. I dable in a few art styles, but most originate from my ability to draw and render. I have been drawing for as long as I can remember, and my biggest inspirations growing up were Nintendo and Roblox.
After I graduated high school, I moved to San Mateo, CA to start an internship at Roblox, a platform I have logged into since middle school. There, I created my first game Bittersweet. I drew and designed icons and abilities, concepted unique characters and textured in-game assets. I participated in 2 more internships the following 2 years before the pandemic, working in Marketing and creating another experience, Mermaid Life.

​I had previously planned to start my first year of community college after fulfilling a gap year of internships, however I ended up finding a new passion past drawing - 3D Modeling. In the span of 2 weeks, I taught myself most of what I needed to know about it, and started an eventful year of 3D art. Each asset was better than the one before. I sold these pieces as accessories on the platform, making college a secondary option that I decided to jump out of in pursuit of my trade. It has been 4 years since then, and I have pride in what I've come to do so far.

I've worked with Roblox to concept, 3D model and texture wearable accessories in partnership with Make-A-Wish and to promote the Bloxy Awards event. In late 2020, I created free accessories for the Ready Player Two event. I worked on the Metaverse Champions event with Roblox to concept heroes, develop a scenic jungle hub environment, and concept/model earnable accessories. I worked on collaborations with music artists like Lil Nas X, Poppy, and Zara Larsson to bring their virtual fashion into Roblox. 

Since then, I've helped to create and publish multiple short and long term projects that I've learned leadership skills through, I have created over 700 pieces of wearable accessories in the marketplace, and contributed to other top games. I'm continuing to make freelance 3D work for people coming into the platform, from start to finish.

If you have any inquiries, please feel free to email me below and I'd be happy to get in touch.

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